The new cabinet was initially produced by Andamiro, the creators of Pump It Up, another dance-simulation game. The game reached store shelves on June 17, 2005, and introduced several new gameplay features, including the Novice difficulty, new Marathon courses, and new Fitness and Training modes.Īt the Amusement Showcase International 2005 in Chicago, IL, Roxor Games announced that In the Groove 2 would be released with its own dedicated cabinet as well as an upgrade kit for old In The Groove conversion kits. This version has all the features and songs from the arcade release, in addition to four "preview songs" from the arcade version of In the Groove 2. RedOctane published a PlayStation 2 version of In the Groove. A total of 72 songs are available in the original release of the game, ten of which are unlockable and one of which (Liquid Moon) is only available at the end of a single Marathon course. ITG is produced in the United States, and the majority of the In the Groove fanbase consists of players who desire songs and step patterns of a higher difficulty than those found in Dance Dance Revolution. While the core engine of StepMania was basically a clone of DDR, the engine has evolved over time to include support for a multitude of different rhythm-based game types. In the Groove is based on a modified version of the free and open source StepMania engine, which was originally designed to simulate the Dance Dance Revolution series.
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